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INI File  |  1999-01-30  |  2KB  |  123 lines

  1. [INTERFACE]
  2. Origin = AMERICAN
  3. Blueprint = Sherman
  4. Caption = M4A3E8-76 Sherman 
  5. Icon = US01
  6. Label = M4A3E876
  7. Date = 4409
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = M4A3E8
  12. Model2 = M4A3E8Sm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1043
  15. Scale = 20.0
  16. Length = 6.3
  17. Width = 2.7
  18. Height = 3.0
  19. View1 = 0.35,-0.6,-0.2
  20. View2 = -0.5,-0.60,1.75
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 50
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 500
  28. Wheels = 6
  29. Throttle = 30000.0
  30. ThrottleFactor = 0.88
  31. Speed = 41.8
  32. OffRoad = 16.0
  33. RevSpeed = 21.0
  34. Steering = 40.0
  35. BodyMass = 32.0
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 2.6
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 94.0
  47. SideArmor = 38.0
  48. RearArmor = 40.0
  49. FrontTurret = 89.0
  50. SideTurret = 65.0
  51. RearTurret = 64.0
  52. TopArmor = 25.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 24
  59. ElevateObj = Gun
  60. ElevateMin = -10.0
  61. ElevateMax = 25.0
  62. Velocity = 792
  63. Mass = 7.0
  64. Caliber = 76
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = -0.3,0.0,0.1
  69. APAmmo = 30
  70. HEAmmo = 31
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 854
  79. Mass = 0.005
  80. Caliber = 7.62
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 11
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 854
  95. Mass = 0.005
  96. Caliber = 7.62
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 11
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = turrettop
  104. LoResName = turT
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. boggy = 0,0,63,31
  111. lowbod = 0,32,63,62
  112. star = 192,0,223,31
  113. tread =224,102,255,223
  114. hatch =0,64,63,127
  115. RoadWhl = 224,64,255,95
  116. FrntWl = 224,33,255,63
  117. DriveWl = 224,0,255,30
  118. Rside = 64,0,191,31
  119. Lside = 64,32,191,62
  120. Front = 64,64,191,127
  121. engine = 0,128,127,255
  122. WheelGrp = 128,224,255,255
  123. Solid = 3,4